About

I learned to draw parts before I drew screens.

I started in mechanical engineering and moved into product design. I still like working through how things fit together, especially when a screen has several roles, states, or competing priorities. I also build in Framer and React.

Dhrumil Kherde
Open to work
What I look for[and how I got here]

I take on the products that are hard to make clear.

Clinical tools and enterprise SaaS are where I have spent most of my time: patient records, approval workflows, and screens that need to work for several different roles.

  1. 2022

    Healthplix. First real design system, and the lesson that a system is a way of not having the same argument twice.

    Handoff time down 20%
  2. 2022 – 23

    Draftsy. A fantasy sports app built around a live draft nobody could be allowed to lose to.

    Engagement up 20%
  3. 2023 – 25

    Duggup, as founding product designer. Web and mobile, built from nothing.

    2,000+ users in week one
  4. 2025 – 26

    N1 Care. A clinical platform serving a clinician mid-shift and a patient at home from the same data. Sole designer on a team of 23.

    Report workflow 75% faster
  5. Now

    Looking for the next one that is genuinely hard to make clear.

Every role, in order

CLINICIANPATIENT

Fig. 01Two audiences, one screen[31 states]

The clinician reads one part of it and the patient reads another. The solid block is the state they both need, and they need opposite things from it.

What I do[05 disciplines]

The parts of the job I actually own.

I work across research, UX, visual design, and design systems. On projects where I also own the build, I carry those decisions through to the working website or app.

  • 01ResearchFind the real friction
  • 02Systems80+ components in one system
  • 03InterfaceClinical tools, consumer apps
  • 04MotionBehaviour, not decoration
  • 05ShippingDesigned it, then built it
How I work[four decisions]

Four things I do on every project.

Each one links to the project where it earned its place. Open any of them and the decision is there, with the screens it produced.

  • 01

    Find the real friction

    Practitioners at Expand Health did not need more data on screen. They needed a triage layer that said “look here first.” Four scores gave them one.

    See it in Expand Health
  • 02

    Build the system, not the screen

    N1 Care runs on an 80+ component system with two visual languages: one for clinicians at work, one for the reports patients hold in their hands. Screens fall out of systems.

    See it in N1 Care
  • 03

    Make the work real early

    A static mockup can’t answer “what should this do?” I build working prototypes in HTML and Figma so engineers, founders, and investors react to behaviour instead of promises.

    The prototype that raised eyebrows
  • 04

    Keep going after v1

    The N1 health report went through eight design experiments and a 28-parameter quality checklist before it earned its final form. First versions are for learning, not framing.

    Eight experiments, one report
ALL SIGNALS4 SCORES
01Everything, then four scores
[six doors]
Before you ask[05 answers]

The questions people ask after the call.

Say hello

Fifteen minutes is usually enough.

Tell me about the role or the product. We can talk through what you need and where my experience fits.

See the work first
Status
Open to work
Based
India · works remote, worldwide
Best for
Health tech · SaaS · AI products
Reply
Within a day, usually the same one